Saturday, 1 June 2013

Anheim (Character's description).



Anheim.


Name: Anheim.
Gender: Male.
Alignment: Lawful Neutral.
Race: Human.
Classes: Monk (12) - he's westerner who follows eastern mysticism, yogin ... not monk. Used Monk Class only because in nwn:ee there is no martial artist yogin class.
Age: about 27.

For Martial Arts & Ranks: click to see.


Deity: follows God of War and Fighters (Tempus), and Moon Godess (Selune). He also worships Kelemvor, and considers this deity as an important part of cycles of deaths and rebirths.

He thinks, feels & believes that Tempus is also Sun god.

He meditates and seeks Enlightenment on the Martial Arts Way - challenging gods by meditation and service - also by serving gods.

He is meditating in an attempt to escape the seemingly endless cycle of deaths and rebirths, and studies Kelemvorite lore about death and afterlife - trying to integrate these lessons with kara-turan lore of reincarnations and rebirths.


Home Town: Peltarch (sympathizes with Norwick and Oscura).


Description:

Quiet and aware person, his mannerism shows discipline, calmness, patience and focus of mind.

Seems to speak little - but wisely.

Not unattractive, confident.


Lore:

'a Warrior of the Sun & Moon, of Tempus & Selune ... Unafraid of the Day, Reflecting Light in the Dark'.


Background Story:

Anheim's past is unknown to him under age of 8.

He remembers being raised in a Monastery where he learned basics of meditation, lucid dreaming, arcane magics, unarmed & armed combat.

He served there as a grave Guard.

He was called 'Black Cloak', perhaps for Inspiration.

Later he met Chea Allin and they are more than friends, she gave him few arcane lessons to practice.

In Narfell he was enlisted as a Legion Recruit.

He fought for a while with random weapons & common style, then meditated, cast all that hinders away & started training anew.


Patiently, calmly training ... winning battles before they come.


Languages:

* Common.
* Elven (started to learn).
* (... perhaps more ...)


Statistics:




Weapons:





/ Bo Staff with Power of Coral /.

/ Works well with Potions/Crystals of Divine Power, with Potions/Crystals of haste, etc. /
/ Gives a chance against foes immune to nonmagical weapons, when ki is too weak /.




/ Well-made Steel Katana Sword, to be enchanted /.

/ Can be useful against creatures vulnerable to slashing damage /.
/ Works well with Potions/Crystals of Divine Power, with Potions/Crystals of haste, etc. /








Many Crossbow Bolts, including one almost empty quiver of Bolts of Lightning.
Spare Arrows for other Adventurers,


Armour:




Equipment:


















/ this cloak is useful during desert trips or in certain hot caves, allowing wearer to not die to overheating too easily /.




/ this cloak is useful during iceland trips or in certain cold caves, allowing wearer to not die to freezing too easily /.




Exquisite Snow Globe - Aurillite Aid.



Valuables:

- about 3500 gold pieces in his coinpurse (in narfell, gold pieces are small and light to carry).
- 10 gp in Peltarch's Bank.