Tuesday 6 July 2021

15th Arcane Initiation.


Dear Journal,

... i've initiated myself into the Arcane Mastery again, 15th time in this life.

'Energy Channels' in my Mind, Speech & Body were purified & opened, allowing Arcane & Enlightened Energies to flow more freely.


... learned spells of 'Plane Shift', 'Greater Spell Breach', 'Hold Monster' & 'Find Traps' ... but lost 'Hold Person' spell.


... 'Greater Spell Breach' spell removes up to 4 protective spells on one target in a single cast ... and also works on other protecting powers, such as Spell Resistance.


... 'Hold Monster' spell works similar to 'Hold Person', but works on more types of beings than just humanoids,

... one example is giants, unaffected by 'Hold Person' ... but susceptible to 'Hold Monster',

... 'Hold Monster' spell is more difficult to resist than 'Hold Person' as well,

... 'Hold Person' is 3rd circle spell, 'Hold Monster' is 5th circle spell ... so 'Hold Monster' casting uses up more energy than casting 'Hold Person' spell.


... thanks to 'Plane Shift' spell i can travel between worlds and dimensions ... either alone or in group of up to 8 people, counting me in as one of these.

... thus i am now one of 'Planeswalkers',

... its a great power and a title of great prestige.

... perhaps it has uses in controlling where and how one reincarnates after death, perhaps it's related with 'Phowa' practice that does just that.


Also, subtle intricaties for Enchantment magick became more clear, and better understood by me. / Chea got: 'Spell Focus: Enchantment' feat /. My Enchantment spells are harder to resist now.

Kensho, Attentus' incarnation was great help in this ... he has natural talent for Enchantment magicks / Kensho has: 'Greater Spell Focus: Enchantment' feat /.


With greater focus on Illusions and focus on Enchantments, can weave Enchanting Illusions now ... perhaps for more than for art performances & entertainment only.


When wearing my Witch Stone Ring, Staff of Complete Concentration and Enigma Robe - i can cast following amount of spells per day:

Cantrips: 6/day,
1st Circle: 8/day,
2nd Circle: 9/day,
3rd Circle: 8/day,
4th Circle: 7/day,
5th Circle: 7/day,
6th Circle: 7/day.
7th Circle: 4/day.

0th Circle Spells are called Cantrips.

-- Yours, Chea Allin, a Witch, an Adventuress & a Seeker of Enlightened Energies.