An enchantment,
... final moments.
... i did it.
After i am not sure of how long time of rite-casting, my enchanted leather armour is done.
It's worthy of a dragonslayer, for it protects the mind, especially against fear ... and Dragons are symbols of fear, have fear auras.
It also helps in spell-casting, without hindering at all.
One could argue that such a light leather won't protect against Greater Dragon's mighty claws nor breath ... but let's consider - there are also lesser drakes, as well as Dragons' minions - against these, this leather adds a layer of protection as well.
-- Frances, a Witch of Oscuran Noble Origin, a Dragonslayer, an Adventuress.
Enchanted Leathers.
Frances in her Leathers.
---
(( Enchantment request to Narfell's Staff - DM Team - made by blog's author; enchantment roll succeeded, so item was made on first try ... it still cost 2200 gp, enchanting components' costs as well as a part of Frances' life force - 6000 1e xp. )).
Character name: Frances Darkhaven.
Character receiving item: Frances Darkhaven.
50-50 XP Hit: N/A.
Caster Level: 8.
Enchanting Facility: a Laboratory Room in Oscuran Library.
Spells Used: Resistance, Light, Cat's Grace.
Materials Used: Padded Armour, Oil Flask, Light Scroll, Resistance Scroll, Cat's Grace Scroll, Dragon Eye Gem.
Item Level: 7.
Next Enchantment: ?
A Light Leather of Fearlessness.
Arcane Failure Chance -5%.
Saving Throw: Will +1.
Saving Throw: vs. Fear +3.
Free cantrip (0-level spell).
Costs: 2200 gp, 6000 1e xp.
Description: A black leather armour with a red lining, enchanted to not hinder casting & to enhance wearer's willpower, especially against fear.
--
After reserving time in laboratory & paying the fee, Frances prepares for a ritual of empowerment.
She visualizes (visualization in this context is a form of imagination) a dragon protector form, a symbol of magic & will, of protection, of
understood fear & of fearlessness.
She makes a wish of using leather armour for noble deeds of protecting her friends, allies, future family & lover(s), as well as Friendly Dragons, Cats, Owls & associated spirits.
She purifies her Light Padded Leather Armour by draining unneccessary energies from it, casts a 'Light' cantrip spell to invoke the lights of magick, burns prepared scrolls then forms ashes into a cone before her, then spends energy.
She meditates, deeply visualizing her spirit teacher, a dragon, as she intends to impart it's properties to a padded leather armour & it's wearer(s), speaking mantras (spells) that imbue item with dharmic (arcane) blessings.
She adds a little of the oil to the scrolls-ash cone, crushes a gem & mixes that as well.
She smears scroll-ashes, gem-dust & oil into armour, spreading the mixture evenly.
Mantras she uses are: Agility Mantra, Protection Mantra.
Spells she uses are: 'Cat's Grace' for casting without a hindrance, for casting nimbly in this armour, Resistance for will, fearlessness & protection, Light for invoking a spell-power.
Form she meditates on is called a Dragon Protector. He appears before her and send energy rays around that build up into powerfield (mandala).
Frances oversees energies as they flow, speaking mantras as neccessary and correcting errors as they arise. After a proper amount of time, when all energy points are opened and joined with energy channels, she uses forms that give appropriate properties on each of them, then closes enchantment, finishing.
She offers them to her teacher in her mind and is allowed to use them.
Armour is ready.
She cleans laboratory, showers, dresses, wears her newly-enchanted armour and goes to take her familiar for a walk outside the cave-town.
She will check the item in real combat.