Sunday, August 17, 2014

Unarmed Victory (Anheim's Tale).

i've noticed that unarmed combat is more reliable against weakest, unarmored opponents.

that's because i am less trained in weapon use, while small agile goblins are often able to dodge 'heavy' strikes.

against fast unarmed move/strike combinations they stand less of a chance.

a Shortbow & Shelgarn's Dagger are very helpful for now, as is Mage Armour spell.

still recovering from wounds, perpetually.

-- Anheim.




Rest at Grapevine Inn of Norwick.

Friday, August 15, 2014

No Drow Seen.



Hook Horror Fight.


Dear Journal,

we went to Underdark via the Kuo-Toa Caverns.

we fought Gnolls, Kuo-Toa, Umber Hulks & Hook Horrors.

no Drow seen, even if i cast Clairaudience / Clairvoyance few times.

got two Arcane Scrolls from Gnarl & from Shesarai: of 'Hold Person' & of 'True Strike'.

robe's dazing ability proved useful.

-- Yours, Chea Allin, Cerulean Star 2nd.



Another Hook Horror Fight.

Out of Coins (Anheim's Tale).

wounds heal slowly here, but still faster with bandages & Inn's rest.

can't stand Chauntean Temple Infirmary, and it's too expensive on top.

when my coinpurse was drained, had to move my ass and start hunting for work.




Grapevine Inn of Norwick with it's Staff.

Taena is a woman to right and next to Anheim.



quick gossip with Taena of Grapevine Inn of Norwick removed my delusions - it's still Goblins & Wolves.

went there, defeated quite a few, earned 5 gold pieces (gp).

should last for two days at Inn, enough to close wounds i think.

... if something won't interfere.

-- Anheim, broke & in training.

Wednesday, August 13, 2014

Small Party & Shadows (Anheim's Tale).



Small Party.



i've gone south.

found a small gathering of small people - dwarves & hin perhaps.

they escaped quickly as i've appeared, perhaps afraid of being dominated by a 'Tallie'.

continued to hunt goblins, wolves in Howling Woods, then went South to Old Norwick Ruins to try Shadows, Echoes of Old Norwick - killed two, if i remember well.

-- Anheim, Re-Training.



Fighting Shadow by Old Rock.

Distraction Tactic (Anheim's Tale).

usually the problem with Spellyappers is that they cast spells while protected by a Shinbiter escorts.

this time it wasn't any different.

i've evoked to summon the Shelgarn's Persistent Blade to distract the escort while i fought the Spellyapper.

Spellyapper focused on flying Dagger to free the escorts and i've killed him about the same moment as Shelgarn's Dagger went down.

without the Spellyapper's casting getting rid of the rest was easy enough.

rest of the fight was short, i've killed few more goblins then had to retreat due to lack of spells.

this time returned to town unwounded.

-- Anheim, Re-Training.

Tuesday, August 12, 2014

More Demonic Circles.

Dear Journal,

i'll quote parts of Shesarai's Military Report to Peltarch Defenders for You & summarize the rest:

'Gnolls attacked the War Camp again recently. They were beaten off by the Defenders, Legion, and Frost Giants with the help of several adventurers. General Theaon of the Legion then led a strong party into the Gnoll Woods to try to route out the evil. He was joined by Marty, Daron, Beourn, Gnarl, and the frost giant named Jay. I was coming up from Norwick and cut through the Gypsy Camp to join them before they entered the gnolls den.'

'Jay said that the caverns were too narrow for him and he remained outside.'

Rest of Jay's party went into the Caves.

They fought Very Strong & Stupid Gnolls, & Demons.

They did detect few protective or summoning circles, not only of Arcane Nature.

Two of summoning circle portals was closed by adventurers, rest of circles still remains functional.

'Jay was still there waiting. He said that a red dragon passed overhead while we were inside. We exited the woods through the Gypsy Camp and returned to the War Camp. Another gnoll attack had happened there while we were away, but the defenders were up to the task.'

-- Yours, Chea Allin, Rumourmonger & Scribe.